Captain Cosmos Collectibles has been in the business of selling toys, collectibles and other pop culture memorabilia since 1991. Over the years it has existed in many incarnations. At the moment you can find Captain Cosmos inside of Atomic Age Artifacts: Antique & Collectible Mall located in Central Florida. I also set up at numerous toy shows throughout the year.
This blog covers a wide umbrella subjects generally related to the world of selling toys; from comics, movies, and science fiction, to art, a bit of politics, and my own meandering opinions.
I own both Captain Cosmos Collectible, and Atomic Age Artifacts. Atomic Age is a brick and mortar Antique & Collectible Mall located at 104 E. Wonders St. Wildwood, Florida. For an antique mall, it's on the small end of the spectrum, with only enough space currently for about 20 vendors. Though there are very few limitations for the individual vendors, the overall focus of the store is Mid Century and Pop Culture.
Captain Cosmos is a booth within Atomic Age, and focuses almost exclusively on toys.
As for myself, beyond all of that, I am an artist. I have a BFA in art, and have worked in the medical prosthetics industry. When I have time for my own art it is generally very sci-fi in nature. I have, on occasion, been published. Look hard enough and you might find a short story, and several collectible articles with my name on them. I've also been interviewed for several newspaper articles over the years, most of which have focused on some aspect of pop culture. I have been a toy collector since 1982, and a collectibles dealer since 1991. I have attended dozens (possibly 100's by now) of pop culture conventions, and visited 100's of comic shops across the country. In short, I speak geek.
Monday, November 5, 2012
"It's OK"
No it's Not OK. It just isn't.
At the dawn of the 2012 presidential election, we have a choice. Not much of a choice, but a choice none-the-less. We've arrived at the choice through apathy, lethargy, and misinformation. Many people simply want to ignore the issues and hope they go away. Everything will work out for itself in the end. It's not MY problem . . . right?
I was just out shopping today. Among other things, I needed some spray paint. A teenager was in the paint aisle, shaking a can. Not an uncommon sight. I've shaken plenty of paint can's in the store myself. You need to make sure the little ball is free, it can't mix if the ball is stuck. You're probably planning to use the can right away, that's why your buying it after all. So, not an uncommon sight at all.
While I'm there, he pops off the cap, and sprays the shelf.
I lost it. There was nothing OK about that. There wasn't even any shame in the act, no attempt to hide it, he did it right there in front of me.
He thought, "this is OK. I'm not doing anything wrong. There are other spots of spray paint all over the shelves. I'm not the only one doing it. I just want to make sure the color is the color it's suppose to be. I don't want to take responsibility for bringing home the wrong color paint, so I'll just deface this shelf." Doesn't matter what went through his head, the fact is, he thought it was OK.
I reacted without even a thought. I was speaking without preamble. The words came out completely un-composed . . . "DUDE! Do you really need the check the color? It's RIGHT there on the cap. That's NOT what the shelf is for." He was clearly shocked. No one had ever said anything like that to him in public before, certainly not a stranger, and probably not even his parents. He gave me a weak giggle, and said quietly ". . . what is it to you?" I was already walking past him, pissed off, and said "Because I used to work at places like this, and I had to put up with that shit all the time," and just kept walking.
I don't know what kind of effect I had on him, or even if I had any at all, but he had an effect on me. He pushed me just that little bit, at just the right moment. I didn't want any confrontation. I wasn't out to get the kid in trouble, but it WAS NOT OK.
If this happened in 1950, the kid would have spent an hour in the managers office, his parents would have been called in, and he probably would have been made to clean up the mess. Instead none of that happened, nor would it. Tomorrow he will tell his friends "Some old guy yelled at me for spraying paint in the store. Lame," and for him, that will be the end of it. But maybe, just maybe, next time he does it, there won't be a next time? Maybe he will think back to that moment realize it does effect other people . . . Maybe?
This is the problem with our country now. Our values, have gone soft. So few are willing to stand up, and say, "THIS IS WRONG." Even when they do, the message is lost, or ignored.
This tiny little act so clearly galvanized my frustrations. Everyone seem's to think "it's OK." Everyone seem's to think that it's someone else's problem. Take that little spot of spray paint on 1 little shelf in a store aisle? What's wrong with that? There were already plenty of other spots there, that kid was just 1 more step in the process, he wasn't the beginning or the end. Just 1 little bit of erosion. Just 1 more chip in the veneer. That first spray made so many months ago, or possibly even just days ago, made it OK for the second spray. And the next 1 was just that much easier, and the next and the next, and so on. At some point, and I do speak from experience here, there's going to be more than just some unsightly spots on a few selves in the paint aisle. At some point someone is going to be very unlucky, and they will have the nozzle pop off, and the can will spray paint everywhere. I KNOW, I've had to be the guy dealing with it, more than once did I find such a can. But even if that never happens, eventually the store will have to replace or at the very least repaint those shelves. That means that some manager had to decide, this has gone far enough, this needs to be replaced. Some employee has to take the time to deal with it. And the shelves will have to be dealt with. Again, from experience, more often than not, they are just thrown away.
Bottom line, ALL of THAT costs money, time and materials, and that makes prices go up.
But it's OK, because it's not YOUR problem is it?
Thursday, October 18, 2012
The Creation of the Captain Cosmos Cruiser
The blue bike in the rough |
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One of the Lexington Horses |
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More Lexington Horses on display |
The blue bike in the begining |
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Some of the Ray Gun's that inspired me |
Close up of the center panel |
Detail of the front fender rocket ship |
The panel mimic's the view from the ships windows |
Left side of the Captain Cosmos Cruiser |
. . . and the right side |
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The bike in the window |
Detail of the logo |
Tuesday, September 25, 2012
A Portfolio of my 2004 BFA show
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Red Ant Found Object Assemblage |
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Extinction Event Steel, Stone, Plaster |
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Random Thought End View |
"Random Thought." This is a stretched canvas painting on a wooden frame, but I completely abandoned the traditional rectangular format. The painting is a hexagonal tube about 3 feet long with a 16 inch diameter. In this case I was less concerned with the subject matter than I was with the experiment in form and placement. The painting is mounted so that the viewer can stand beneath it. It projects straight out of the wall at a height of about 7 feet. The intention was that when one person stood under it, the painting itself would suggest the thought bubble's used in comic books to other members of the audience.
Floating Shapes Painting - 4' x 9' |
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Floating Shapes as it appeared in the Giles Gallery |
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Floating Shapes Detail of mounting |
"Floating Shapes." This is actually 4 paintings mounted together measuring approximately 4 feet by 9 feet. The painting is mounted high, and away from the wall at an angle so that the audience has to look up at it. For the audience the act of having to look up at the piece should be slightly disorienting. The image itself is layer upon layer of random shapes, some solid, some translucent to show shapes behind them. Further more, the separate paintings with space between them, and the wall at a distance behind them creates a different relationship to the environment. It is my hope that the sum total of these elements should suggest a sense of floating for the viewer.
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Jet Stream Found Object Assemblage and Stone |
"Jet Stream" in my mind is a very simple sculpture, but an effective one. In the same way that I was experimenting with making paintings into sculpture, this was an attempt to make sculpture into painting. In this case it's simply the idea that the wavy piece of scrap metal suggests a paint stroke.
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Rebirth in Stone Stone and Resin |
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Rebirth in Stone Detail |
"Rebirth in Stone" also appeared in a Juried show in April 2003, at the Giles Gallery.
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Bronze Destro 33 pounds of hand cast bronze |
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Bronze Destro 2/3rd's life sized bust |
weighs 33 pounds.
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![]() Found Object Assemblage |
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Hippo Detail |
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Extinction Event Right Side Detail |
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Extinction Event 7 feet tall, 120 pounds |
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The result was a dinosaur
head that appeared to be exploding. That gave me the final idea. I welded a massive 5 foot nail, and mounted the 4 quarters of the bust to that as though it was destroying the unity of the bust. I think the result was visually impressive, and open to many interpretations.
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Red Ant 3' x 3' x 1 1/2' |
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Red Ant Left Side |
"Red Ant" to be my most successful piece. It was in the Giles Gallery April 2002 Juried show were it was awarded best in show in the category of sculpture. It measures roughly 3 feet by 3 feet by 11/2 feet, and tips the scales at just over 60 pounds. Nothing here is fabricated, it's all welded, found object assemblage.
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Red Ant Face Detail |
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Red Ant Right Side |


Wednesday, July 11, 2012
JoeCon . . . IT's PEOPLE!!!!
In the mean time I've also relocated Captain Cosmos Collectibles. You can now shop with me in Ocala, Florida, at the newly opened Wildwood Antique Mall. Just to clarify, it's NOT the Antique Mall in Wildwood. It's the same company, but they have opened a new location in Ocala. The new mall is located at the shopping center at State Road 200, and 27th street, very easy to find if your in Ocala.
Of course I have to talk about the G.I. Joe Convention. To swipe Dickens, it was the best of con's it was the worst of con's. If you have followed the plight of Master Collector at all this year, you know the company has had a rough time of it: credit card security issues, product delays, a rescheduled convention to coincide with the G.I. Joe movie, then the devastating blow of the movie being pushed back 9 months for 3D conversion. I'm sure I'll talk about that in another blog at some point. But for now we can concentrate on the results of all that: NO money for advertising. In terms of attendance, and dealers, 2012 was on of the smallest International G.I. Joe Conventions in more than a decade. That was fantastic for those did show up, but not so good for the dealers. On the upside, the people that were there tended to be the high rollers, so the dealers were not hurt as bad as they could have been. Sure it would have been nice to supplement those big sales with a lot of little sales, but at least they had the big sales.
The best part of the show was that the lack of walk in traffic really allowed the regulars to mingle. Old friends talked for hours, new friends met, Hasbro had plenty of time to interact with fans. The overall atmosphere was much more laid back and relaxed than the usual hustle and bustle of Joe Con. If there was any doubt before, this show more than any previous one, really nailed down the true reason for a convention . . . People. Sure the toys are nice, the exclusives are great, but it's the people that truly make a convention something special.
Thursday, June 7, 2012
Is it really 3D? Avengers and Men In Black 3D
Avengers had pretty decent 3D. For the most part it drew you into the story. Though some of the "tricks" were a little annoying. Like looking down at a Helicopter on a airfield with a really close up lamp post floating off in the corner. Just seemed a little cheap to force the issue of 3D. In a lot of scenes I felt like I was watching something closer to a pop-up book. Sort of 2 1/2D. So many moments seemed to be a flat image floating in front of a flat image. For the most part that wasn't too bad, but occasionally, it was something really obvious like the Hulks fists. They sometimes looked like 2 flat pictures of fists floating in front of a flat Hulk, who in turn was in front of a flat city. Really takes you out of the moment.
The final battle had the most jarring moments though. Overall, a phenomenal battle in a phenomenal movie. Those armored space whales were quite impressive. But the aliens on those little air skiff's, those looked like cartoons. They just didn't look the least bit integrated to me at all. Just a CG alien pasted onto a post card of New York City.
Beyond a few missteps with the 3D technology, I have nothing but good things to say about the movie. The plot was solid, the dialog great. Certainly what we have come to expect from someone like Joss Whedon. 3D aside, the special effects were amazing. The S.H.I.E.L.D. Helicarrier was . . . perfect. So much better than that horrible made for TV Nick Fury movie with Hasselhoff a few years back. Someone really put some thought into this Helicarrier. Side note; now that they have pulled this off, what could possibly stop them from making a live action Robotech movie? Hulk was finally done right. Very realistic. Well as realistic as a completely fabricated, 10 foot tall, green skinned character can be I guess.
Men in Black 3D on the other hand, not so good. The story was good, the acting really well done. Josh Brolin was so good at mimicking Tommy Lee Jones that I serious thought they were dubbing the voice several times. He just had it nailed, even right down to the mannerisms. Will Smith, just as funny as ever. While watching the movie, I never once doubted that Boris the Animal was anyone other than Tim Curry, turns out it was actually Jemaine Clement from "the Flight of the Conchords." Never would have guessed. A fine performance never-the-less.
The 3D was the only real issue I had with the movie. It felt really gimmicky. OK jumping off the Empire State Building is 1 thing, that's fine, I can live with that. But so much of the rest just seemed forced, and more distracting than immersive. The scene in the electronics store, with all the lasers, that bordered on ceasure inducing. It was just insane. There was a moment with a horse . . . was there a horse or am I remembering that wrong? Could it have been a motorcycle? No I'm pretty sure it was a horse. That just goes to show you how much it too me out of the moment. Anyway it's a chase scene, and the they have to turn the horse around. But it doesn't look like a three dimensional living horse turning around. Instead it looks like a paper cut out of a horse turning around. Really odd looking. The rest of the 3D was just really over done. Scenes that didn't need much to enhance them were forced into a disorienting 3D blur. And I do mean blur. The backgrounds at times were almost incomprehensible. I know they were trying to make it seem like a real, tactile, visual experience, but we just don't see the world that way. Yes we tend to focus on the person talking, and the background just sort of blurs out of existence for that moment . . . but not THAT much. It was like the characters were suddenly thrust into an impressionist painting, all color and motion, no substance.
One last thing. I felt like there was a major plot hole in MIB3. Others might not feel the same, but it was just a glaring omission to me. What happened to Agent K the first time he met up with Boris the Animal to make him so cold? And what exactly changed the second time to loosen him up a bit? It's implied that meting the young Agent J as a boy was what softened him up. But it seem's to me that he might have met the boy either way, and it certainly doesn't deplane what happened the first time through.
Saturday, June 2, 2012
These Are the Disney Droids your looking for
At the moment they are only available at Disney MGM's Star Tours store. In the future they might be found at other Disney locations such as Once Upon a Toy Store in Down Town Disney. The plan is that there will eventually be 71 unique Droid parts available so that you can create your own unique Astromech. For those that don't know, R2-D2 is an Astromech Droid. So far only about 2/3rds of the parts have been released, the rest should be out soon. The parts include Disney themed hat's like Mouse ears, the Indiana Jones fedora, and a Yoda hat, all scaled to fit your personalized Droid.
The 71 parts break down to:
25 heads, some of which are brand new designs that have never been released before.
13 bodies
10 of each of the 2 legs
5 of the middle foot
8 different hats
Crunch the numbers on that and you actually get over 1,000,000 possible Droid combinations. That's a whole lot of Droid's to be looking for.
Thursday, April 19, 2012
The 3 posts below are from a blog I started, but abandoned. The site I was using simply didn't fit the format I wanted. I have high hopes for this one one, and a much clearer plan for the future.
If you've just stumbled upon this page, check back soon. At the moment it's mid April, 2012, and I'm about to move. I plan on starting the actual blog around mid July 2012, once I'm settled into the new home.
I'll cover a wide variety of subjects mostly stemming from Science Fiction, toys, and my own art.